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Isabella Meyn
English Portfolio


FROGGER: THE MISSION
In game design, we were assigned to create our own rendition of the famous arcade & atari game Frogger. The tasks were divided in days: Day I, Day II, Day III, Day IV, and Day V. Each day had a set of instructions to assure that by the end of the week, our game were ready and sent to the PUC research center, Polifacets. The image is the worksheet of my own game, but unfortunately I can't' upload the actual game files
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